Switch & Scanning Systems
OverviewSeveral options exist for students who can use a single switch to operate computer software. A single switch can interface with a computer to act as any single key or mouse function. Frequently, computer-switch interfaces multiple switches, therefore giving the student access to two keys/mouse controls. With special software offering onscreen layouts of several key choices, a single switch can control any combination of keys, mouse actions or software commands. Key choices are often "scanned", where a highlighted box moves over items on the screen one after the other, until the student presses the switch to make a selection. This module will show you that it's easier than it sounds |
Single Switch Computer UseA student using a single switch with a software program is most successful when:
Single switch activities are used to develop these basic skills. We often start with a child's control over a switch-adapted toy. He learns that when he pushes the switch, the toy moves; when he releases the switch, the toy stops. From the mastery of simple cause/effect activities, the child moves on to making more complex choices using a variety of adapted devices, including the computer!
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Computer- Switch InterfacesChildren with disabilities may find additional benefits from software programs designed for all children. For them, computer activities can simulate traditional play and learning sequences that are easier to control. For example, suppose a child likes to watch block towers being built and then knocked down, but is unable to experience this himself due to physical limitations. He can do it "all by himself" with the press of a single key, mouse or switch. He can also color, construct scenes and read a story depending on the software. As you examine software programs, you will find that many require a limited number of key presses. Often only a simple mouse click is required! Any switch can be used with a variety of computer-switch interfaces to work as single or multiple keys or mouse functions (click, double click, drag). The concepts are fairly simple. The computer (#1) is connected to the computer-switch interface (#2) which is then connected to the the switch (#3). The interface jack that is used determines what the computer receives when the switch is pressed.
The example above shows the Switch Interface Pro (Don Johnston). When the switch is plugged into the first jack, the computer will take the switch activation as a mouse click. When the switch is to act as the Enter key, it must be inserted into the last jack. See the DJ Switch Interface Pro instructions for more information.
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Types of computer-switch interfaces
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Switch Interface InstructionsWe have selected two popular switch interfaces to provide additional information on switch connection and use: the Switch Interface Pro (Don Johnson Pro) and IntelliKeys (IntelliTools). Switch Interface Pro IntelliKeys
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Single Switch SoftwareCause and Effect ProgramsComputer-switch interfaces often work best with software programs designed for switch use or that operate with only a few key commands. We provide a list of single switch software programs. Many programs help the early switch user by providing opportunities to practice using a switch with software programs. Frequently these programs result in one of the following reactions when the switch is pressed:
Example: Switch It! Scenes (IntelliTools, Inc.)
Example: Storybook Song Software
There are several sources for single switch software including free programs on the Internet. Check out our Single Switch Software list and another put together by Kristen Eichleay on the QIAT listserv. Be sure to look for software that is interest and age-appropriate for your student. Did you know that even Nintendo can be adapted for single switch control? Go to Team Extreme for information!
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Scanning Systems
Students who are successful with single switch use may need more efficient methods when using software requiring multiple keystrokes or clicking different screen areas. We typically do this by moving the cursor with a mouse and clicking or by using the keyboard. A scan is comprised of equivalent key and mouse choices that appear on the screen when a software program is running. The student goes through (scans) the various commands and then activates a switch to make a choice. To use a scanning system, a student must be able to:
Scanning systems consist of 3 parts:
There are several different scanning systems. How the scans are presented depend on the student's abilities. Onscreen ScanningSeveral scanning methods use actual objects on the screen as scanning choices. This makes it easy for a new user. It works particularly well with programs requiring a limited number of keys for software control. We describe three methods below.
Software with Built-In Scan Options
Some software programs are available with built-in scans. An arrow or box moves to each of the "clickable" areas on the screen. When the arrow/box gets to the area a student wants, the student can press a single key or a switch to select it. With any of the switch interfaces on the previous page, a single switch can be connected and used to select the student's choice.
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Universal 2-Direction ScanningCrossScanner (RJ Cooper)
CrossScanner is a universal way to run all non-adapted software by single switch or any pointing device. The user is able to perform mouse moves and clicks, double clicks, drags, operate menus and enter text with optional OnScreen. The first click starts the line-scan down the screen. The next click stops the line when it gets to the user's desired vertical point. The final click tells the computer to move the cursor to that point and perform the chosen function. (Mac/Win)
Creating Software ScansSpecialized programs allow you to create a moving arrow or box that scans actual objects within the software itself. This is similar to the built-in scan in some software programs, except the student can identify exactly which objects to scan. She identifies these as "hot spots" on the screen, which respond to a mouse click, and then "marks" them. Each spot is then scanned. When the box is on the student's choice, she uses a single switch to select it.
Click It! (IntelliTools, Inc.) To adapt the software so a student, who is unable to use a mouse, can still interact with the software, a program to create the scan is required. The "hot spots" chosen for the scan are the lift (#3), garbage can (#2) and "go" (#1) button. Each of them are "scanned" with a moving box when a switch is pressed. The student activates a switch to start the scan and then presses again when his choice is highlighted. This allows the software to be controlled with just a single switch. ClickIt! allows you to customize the number of hot spots, the speed of the scan, and whether each hot spot will say the name of the object as it is scanned. Discover: Switch (Don Johnston) Array ScanningWhen a student needs to have access to all key and mouse commands, you may need a more organized and complex scanning system. How the student selects the key choice needs to be more efficient than scanning each item one at a time. We describe a popular method below. Row/Column Scanning
Since "scanning" describes the manner in which items are sequentially highlighted, row/column scanning best illustrates this concept. It is often used for writing activities within a word processing program. The scanning box appears on the screen "on top" of the word processor. A switch press begins the activity by scanning each row one after the other. The student presses her switch when the row containing her desired choice (e.g. "S") is highlighted. After selecting a row, the scanning sequence begins to horizontally scan items along the selected row. In the example, (Discover:Switch - ABC Setup) the first horizontal scan creates smaller groups of 5-6 keys to scan. When the highlighter box is on the group containing the desired key choice, the switch is activated. This then causes each key within the group to be individually scanned until the switch is pressed again to select the key, which immediately sends the letter "S" to the document. Scanning requires the ability to locate the desired key and manipulate a switch and system to select it. |
Customized ScansSeveral scanning systems exist that include software and a customizable switch interface. These scanning arrays (layout of items) can include keyboard and mouse commands, as well as specialized features such as word prediction, built-in macros or communication messages. Items included in the array depend on the student; for example:
With these features, a student using a single switch can have full access to classroom software programs. Very often, onscreen keyboard vendors provide a scanning version for the single switch user.
ExamplesDiscover: Switch (Madentec)
A scan has been created for a popular drawing program, KidPix. The array includes several drawing tools, mouse movements, color keys and various stamps. A student using a single switch can draw a picture or make a card on the computer.
This scan is created for use with a popular talking word processor: Write:Outloud. It includes the alphabet keys for writing as well as the speaking commands from the program. This helps a student to hear and edit her work as she writes.
The Advanced ABC scan includes punctuation keys as well as other navigation keys (open file, print, etc.) Communication messages are also included so the non-verbal student can initiate and respond to conversation while she is writing.
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